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fix: Include packed assets in Package Update when asset packaging is …#29

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NerdsCorp merged 1 commit into
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claude/fix-asset-packaging-QSnnM
Dec 28, 2025
Merged

fix: Include packed assets in Package Update when asset packaging is …#29
NerdsCorp merged 1 commit into
mainfrom
claude/fix-asset-packaging-QSnnM

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…enabled

Fixed an issue where the Package Update button was excluding both the packed assets AND the source files when asset packaging was enabled, resulting in no assets being included in the update package.

Changes:

  • Added check for PackageUpdateAssets preference in createUpdate method
  • Made editorExcludeDirectories conditional based on packaging settings
  • When packaging is enabled: includes packs directory, excludes source files
  • When packaging is disabled: excludes packs directory, excludes pack files
  • Now matches the behavior of Upload to Server functionality

This ensures that when asset packaging is enabled, the packaged assets in the resources/packs directory are included in the update, and the source asset files are excluded (to avoid duplication).

…enabled

Fixed an issue where the Package Update button was excluding both the packed assets
AND the source files when asset packaging was enabled, resulting in no assets being
included in the update package.

Changes:
- Added check for PackageUpdateAssets preference in createUpdate method
- Made editorExcludeDirectories conditional based on packaging settings
- When packaging is enabled: includes packs directory, excludes source files
- When packaging is disabled: excludes packs directory, excludes pack files
- Now matches the behavior of Upload to Server functionality

This ensures that when asset packaging is enabled, the packaged assets in the
resources/packs directory are included in the update, and the source asset files
are excluded (to avoid duplication).
@NerdsCorp NerdsCorp merged commit bc3c46a into main Dec 28, 2025
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@NerdsCorp NerdsCorp deleted the claude/fix-asset-packaging-QSnnM branch December 28, 2025 20:29
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2 participants